Contents
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      			  Any field with the word "science" in its name probably 
      			      isn't a science.  -- Conventional wisdom among many "real" 
      			      scientists  in the early years of field.  
      			 Computer Science is no more about computers than astronomy 
      			 is about telescopes. -- Edsger Dijkstra
 
  
      			 
      			    Did You Know? |  
      			    
      			       | CS in HS  | 
      			       In most US high schools, classes with the name "computer science" are not considered
      			           science classes, but are part of the vocational educational track.  | 
                      
                        Not For NCAA | 
                       The general level of high school "CS" classes is so academically weak that several years
                           ago, the NCAA announced it would stop accepting such classes to meet eligibility requirements | 
      			  
      			 The goal of the Computer Science: Principles course will be to
      			     teach high school student's core computer science knowledge and capabilities. Because 
      			     computer science is not taught in most high schools (except for the CS A-Test in Java Programming), 
      			     the first task for the development team 
      			     was to determine what that content should be. In concept it should be information most important for an 
      			     educated citizen to know and understand. CS experts were queried to identify the relevant topics, and 
      			     after multiple iterations, the development team created a list
      			     known as the Seven Big Ideas. The course's content and the exam questions will derive from
      			     these organizing principles.  
      			 
      			    Computing is a creative human activity that engenders innovation and promotes exploration
      			    Creativity and computing are prominent forces in innovation; the innovations 
      			    enabled by computing have had and will continue to have far-reaching impact. At the same 
      			    time, computing and computer science facilitate exploration and the creation of knowledge.  
      			    This course will emphasize the creative aspects of computing.  Students in this course will 
      			    create interesting and relevant artifacts with the tools and techniques of computing and 
      			    computer science.
      			      
      			    Abstraction reduces information and detail to focus on concepts relevant to understanding
      			    and solving problems
      			    People use abstraction every day, but it is a central problem-solving technique 
      			    in computer science. Traditional examples of abstraction in computer science include control 
      			    and data abstraction in programming languages as well as analyzing and understanding hardware 
      			    and software systems. This course will include examples of abstractions used in modeling the world, 
      			    in managing complexity, and in communicating with people as well as with machines.   Students in 
      			    this course will learn to work with multiple levels of abstraction while engaging with computational 
      			    problems and systems.
      			      
      			    Data and information facilitate the creation of knowledge
      			    Computing enables and empowers new methods of information processing that 
      			    have led to monumental change across disciplines, from art to business to science. A staggeringly 
      			    large amount of raw data provides part of the foundation of our information society and economy.  
      			    People use computers and computation to translate, process, and visualize raw data, creating 
      			    information. Computation and computer science facilitate and enable a new understanding of data 
      			    and information that contributes knowledge to the world. Students in this course will work with data 
      			    using a variety of tools and techniques to better understand the many ways in which data is transformed 
      			    into information and knowledge.
      			      
      			    Algorithms are tools for developing and expressing solutions to computational problems.
      			    Algorithms help elementary school students learn to multiply, but algorithms realized in 
      			    software have affected the world in profound and lasting ways. The development, use, and analysis 
      			    of algorithms is one of the most fundamental aspects of computing. Students in this course will work 
      			    with algorithms in many ways: they will develop and express original algorithms, they will implement 
      			    algorithms in some language, and they will analyze algorithms both analytically and empirically
      			      
      			    Programming is a creative process that produces computational artifacts
      			    Programming and the creation of software have changed our lives.  Programming results 
      			    in the creation of software, but it facilitates the creation of more general computational artifacts 
      			    including music, images, visualizations, and more. In this course programming will enable exploration 
      			    and study as well as being the object of study. This course will introduce students to the concepts and 
      			    techniques used in writing programs and to the ways in which programs are developed and used by 
      			    people; the focus of the course is not programming per se, but on all aspects of computation. Students 
      			    in this course will create programs, translating human intention into computational artifacts.
      			      
      			    Digital devices, systems, and the networks that interconnect them enable and 
      			    foster computational approaches to solving problems
      			    Digital devices and the Internet have had a profound impact on society.  The principles 
      			    of systems and networks that helped enable the Internet are also critical in the implementation of 
      			    computational solutions. Computer networks support communication and collaboration. Students 
      			    in this course will gain insight into how systems and networks operate, to the principles that facilitate 
      			    their design, and will analyze the effects of systems and networks on people and society.
      			      
      			    Computing enables innovation in other fields including science, social science, 
      			    humanities, arts, medicine, engineering business
      			    Computation has changed the way people think, work, live, and play. Our methods for 
      			    communicating, collaborating, and problem-solving, and doing business have changed and are 
      			    changing due to innovations enabled by computing. Many innovations in other fields are fostered 
      			    by advances in computing. Computational approaches lead to new understandings, new discoveries, 
      			    and new disciplines. Students in this course will become familiar with the many ways in which 
      			    computing enables innovation in other fields.
      			      
      			 
      			These big ideas form the intellectual foundation for the new course. 
      			Though the Seven Big Ideas embody many computing concepts, they are not themselves "the content". 
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